Fakebook Pro

Thanks to my highly regarded colleague Brendan Howell, Fakebook now reached its second level. By the means of now included Rich Snippets, Fakebook now shows up even more similar to Facebook in Google’s results. These snippets are meant to offer a convenient summary information about search results at a glance. When listing Facebook results for example, Google shows your friends in a line of gray text between title and description of your page.

So now does Fakebook:

johannes p osterhoff on Facebook
Currently enlisted supporters of the project are Aram Bartholl (patron), Tobias Heide (hosting), Brendan Howell (technical support), Mi Sun Lee (moral support), Joachim Stein (contextualization and theory) and Christian Schnalzger (art connoisseur).

If you wish to support this project, please use a similar link like this one:
Connect with johannes p osterhoff on Facebook :)

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Poly Carbonate with a High Gloss Sealer

toy
In the new trailer for Toy Story 3 the toy protagonists enter a stage-like corner of a child’s room. They have been trying to create a logotype for the upcoming movie and as it seems it had to be done by simple means—their roughly shaped Toy Story 3 is made of a ball, Lego bricks, and the number 3 is doodled on chalkboard. The toys try hard to keep the analogue logo in place, but cannot keep it from wobbling and wiggling.

The toys are not too proud of their work. Cowboy Woody tries to cheer them up. Then Buzz Lightyear, Woody’s antagonist from the movie’s first part, enters the scene.

Woody asks: “Buzz, where have you been?”
He replies: “Sorry Woody, I have been up all night working on a little something.”

The camera pans to the right and a perfectly shaped logo of Toy Story 3 appears. Original fonts with attached shadows, Gouraud shading and a decent drop shadow on the floor. The toys drop their own version and start to praise Buzz delightedly for doing such a good job. Humbly he replies:

“Oh, it is nothing really. A basic form of polycarbonate with a high gloss sealer to bring out the shine.”

I very like this story because it eventually answers a question that I had for several years. I was wondering what interface elements and 3D text actually were made of if they existed in real space. Now I know that it has to be polycarbonate. And high gloss sealer.

I am at ease with this answer, because I now can strike the alternatives from the list that I had collected over the years:

One might ask, what makes me so sure that it is nothing from the list above? Even though Buzz Lightyear is a fictional toy, he has to know. He lives in and speaks from the space where the elements actually come from and that is more than one can say for all of us.

(Later defiantly Woody replies: “At least ours lit up.” But, of course, Buzz’ logo illuminates even brighter and shinier.)

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Protest letters and fake books

Social networks are the drop shadow of our lifes. Today I left Xing. As a response the oh so professional platform gave back a very snappish response. Hidden in the CAPCHA literally was a protest letter on my abandoning (screenshot from xing.de, April 15, 2010). As it seems, social networks do not wanna be forsaken.

Xing Protest Letter
Update: I am about to leave will open a fanpage on facebook and created an artwork called “Fakebook”. It works best, if you ask good ol’ Google for “johannes p osterhoff facebook”. Enjoy.

fakebookscreensmall

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Device-Inspired Product Design

iphonechairsmall
Besides Interface-Inspired Print Design there also is Device-Inspired Product Design as it seems. At Platoon Kunsthalle in Seoul I discovered chairs that looked as if greatly influenced by the iPhone. On the photo it seems as if a gigantic iPhone (without the built-in ear-piece) was leaning against the table.

I repute this to be not a isolated incident, but the first manifestations of a new trend in product design. To a stronger extend the design of handsets (and also the graphical user interface) more an more inspire the design of common goods—and not the other way around as it had been for years. More soon. (I captured the image with an iPhone, of course.)

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Drop Shadows = Streamlining?

Turner Mike with Drop Shadow“Streamlining” was a design style which emerged during the 1930s, especially in architecture and product design. The style was applied to electric clocks, sewing machines, small radio receivers and vacuum cleaners, for example. Though manufacturing required new developments in materials, the functionality of the re-designed product was hardly changed.

During the Drop Shadow Seminar at BTK Markus Wulff investigated the parallel between “Streamlining” and the current trend towards hyper-realism in interface design. His German thesis can be downloaded as PDF (size 1.5 MB).

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Interface-Inspired Print Design, Pt. 3

In mobile devices’ current striving for more significance (and readers) a vivid and sometimes funny exchange of visual styles takes place. For example the photorealistic references to paper are quite numerous on the interface of the quite paperless iPad, iPhone applications like Notes and icon for YouTube remediate their counterparts in older media forms almost nostalgically, while printed magazines use more and more 2.0 styles like gloss effects, gradients and drop shadows to look more up to date at the least.

Some examples I mentioned in previous posts are the German ads for Lucky Strike and a front page of Focus magazine that have been inspired by Cover Flow. Recently I also discovered two nice examples where the layout of iPhone icons inspired old media:

BerlinWelcomeCardSmall
On a poster about the “Welcome Card” of Berlin Public Transport the icons where depicting sights of Berlin and touristic transportation in a very App-like manner;

AritaumSmall
The other analogy to the iPhone interface I discovered on a package of a Korean make-up series. On the box of “Aritaum” the Icons even were framed with a rounded dashed line, making the reference to the influential device more striking. The icons symbolized moisturizing, revitalizing of skin and biological ingredients.

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3D to 2D and 2D to 1D

My friends from barcoo are not only great customers; they also have developed the best 1D barcode scanning application for mobile phones. Because barcoo aims to give transparency to consumers, we agreed on a corporate style that hardly uses any 2.0 and pseudo 3D effects like gloss or drop shadows—an approach we felt to imply seriousness and was inspiring confidence.

Shortly after barcoo entered Nokia’s Ovi Store, a huge banner showed the illustration of the happy barcoo lady among icons of Amazon and Facebook. Everything was in pseudo 3D, and so was the girl I had spent so much effort on and had I never drawn like this :)

barcooAtTheOviStore

Actually I was surprised to see the trend towards three dimensional depictions of icons manifest itself in such an insolent way (screenshot from summer 2009). When barcoo was released for the App Store I expected something similar to happen. Maybe Apple would delay the release because the icon was lacking a gloss effect? Or maybe they would add a gloss themselves? But nothing like this happened. Now barcoo rocks the App Store, in all its beauty and functionality.

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This Thursday: Drop Shadow Talk by Jay Bolter

On January 21, Jay Bolter will give the next and for now last Drop Shadow Talk of my lecture series @ Berliner Technische Kunsthochschule. As usual the talk will start at 7 pm in room J/K.

Jay Bolter is author of several influential books on new media theory. For example he has co-written “Remediation” and “Windows and Mirrors”. Usually he teaches Information Design and Technology at Atlanta Tech and I am very happy he made it to Berlin.

The title of the talk will be “Performing in the mirror: digital design in the age of social media” and the introduction reads like this:

“In the 1990s digital design could focus largely on the World Wide Web as a remediation of graphic design for print as well as on interaction design for Internet-based experiences. While these areas have not disappeared, the development of social media for the Web and now for mobile technologies poses new challenges for design. An important question is whether polished, transparent, modernist design is appropriate or even possible in an era of user-generated contents such as the eclectic pages of Facebook and the cluttered Google maps on mobile phones. Other design approaches may be suggested by Performance Studies: that is, by thinking of digital artifacts as opportunities for users to define and perform their own identities—for themselves and for their digital ‘publics’.”

Drop by!

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New Versions

This is funny: as it seems, currently everybody who wants to run Windows 7 properly on a Mac has to buy not only Microsoft’s new operating system, but also the new update from Cupertino.

When I installed 7 over the turn of the year, all hardware of my Mac was detected as generic. It was not possible to use all keys, sound did not work and the graphic card did not render the windows with transparency as I was used to with Vista—nor could I detect and drop shadows below them! (Btw, even without shadows I was able to distinguish all windows properly.)

At “Under the Wire” I found out, that the current drivers only come with Boot Camp 3.0 and this is only included in Snow Leopard. After the update and the installation of the drivers the drop shadows are as shady as ever; on Windows 7 and Snow Leopard.

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Drop Shadow Workshop @ Merz Aka

I knew there would be a lot to document after my Drop Shadow Workshop at Merz Akademie in Stuttgart. Again all of my students there made very nice projects. This time we collaborated on a Tumblr-Blog. I came to love Tumblr’s simplicity during the seminar. Its standard theme (which we used, slightly modified) is a great example of a drop shadow centered design, btw. See for yourself—on the Drop Shadow Workshop Blog! :)

Daniel and Marina for example, claimed the drop shadow in current interfaces were a strategy to make the computer experience more real and to make the user forget that he was using at computer at the same time. So they decided to remove all references to the computer from Apple’s website, from a MediaMarkt leaflet Mario Barth was promoting and from the front-page of the German PC Welt. Astonishingly only drop shadows remained.

Marina & Daniel

Jens is big fan of games from the C64 era. In his funny pictures he places drop shadows below sprites from famous games of this age; like Lemmings, International Karate or Summer Games. The effect is striking (see below). Two ages and two looks of computer graphics that could not be more diverse, eventually collide.

International Karate

Brandy used the shadow of Windows’ icon for “User Accounts” in the system preferences. She felt this politically correct depiction of an American middle-class couple failed to express all user’s individuality. Everybody in our seminar looked different, wore different clothes, had a different haircut than those two—and don’t we all use our computer in a very individual way? I liked her photographs with members of our course in the front and a shadow of the icon projected on the background a lot. And thanks to Brandy I finally have a fitting portrait photo I can use for my About page :)

Users from Brandy Briant

I am looking forward to present these and other works together with the ones from my students at BTK at the “Drop Shadow Show” in Berlin next semester.

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